On the near side, stands a lithe and muscular man in a powder blue kimono with snow-white bleached hair, deep hazlenut eyes, and an angular jawline with high cheek bones.
"Good afternoon, students. I am Kakita Naomori, and I will be testing your overall physical capabilities. Students will line up in rows of 4, and each row will then sprint to the wall, climb over it, and throw rocks at the clay pots until one of the pots shatter. Once all four are finished, the next four will begin."
He waits for everyone to line up, and then says loudly...
"Ready? BEGIN!"
Sensei: Kakita Naomori
-The rules for this event are as follows: You will need to the following checks, all at TN6.
Players who have the following Disadvantages have these TN's increased by +2: Blind, Lame, Missing Limb, Small
Players who have the Daredevil advantage gain +1 to their rolls
Athletics (Running) / Stamina, to represent your endurance
Athletics (Climbing) / Strength, to represent your ability to climb
Athletics (Throwing) / Reflexes, to represent your ability to throw.
--Gain +1 Dojo Point per passed roll
--Gain +1 to Athletics skill if pass a roll with a raise (may use exceptional roll rule free raise for this, even if you do not have the skill). You may only gain this reward once.
--Gain +1 Strength if make raise on ALL rolls (may use exceptional roll rule free raise for this, even if you do not have the skill)
--Special: If you have two dice explode on the Athletics (Throwing) / Reflexes Kakita Naomori will become a temporary 1/1 Ally to be called on at some point during your stay to train you further.