Once the students complete their obstacle course, they are led by Utaku Oichi, a beautiful and youthful looking Battle Maiden, to a section of field adjacent to the course. It has a long series of ropes and flags that have been erected for the horseback riding trial.
- Air is precise, distant, and analytical. Air does not approach the matter directly, but with care, subtlety, and planning.
- Earth is firm, grounded, and cautious. Earth prefers to act decisively, but only after due consideration.
- Fire is passionate, inventive, and direct. Fire acts swiftly and with overwhelming force.
- Water is flexible, responsive, and powerful. Water acts with confidence, flowing around the problem until it finds a solution.
- Void is the element of no element, the mind of no mind. Void does not think, plan, or react. Void simply acts, moving in accordance with instinct and the natural path of the cosmos
"The horse is a key ally in a Samurai's life. The majestic animal not only bears its rider into battle, but its swift feet also carry messages throughout the Empire and its strength pulls goods along our roads. All who claim the status of One Who Serves must be familiar with them and have both the respect for what they do, and the ability to utilize them effectively."
Again, the students are split off into pairs, each pair being led to two waiting horses.
Judge Ring Hint: "To tame a steed, you must be as fierce and bold as the horse, direct and without hesitation. Good luck!"
Event Rules:
Participants: Unlimited (Mandatory Event)
Spells: Allowed, Each roll is considered a "Round". You cast the spell just before the event begins and may not cast during.
Kiho: Allowed, each roll is considered a "Round", Kiho must be activated at the start of the event, not during.
Kata: Not Allowed, as this is not a Combat.
Tattoos: Allowed, as each roll is considered a "Round" and you may use free actions at any time.
You may NOT target an opponent with any of these abilities before the event begins.
If you purposefully harm an opponent outside of the realm of the Sumai event (By winning the contested Jiujutsu roll) or the Weaponry event (By winning the contested Weapon roll) you loose 1.0 honor and 10 topaz points. If you do so a second time, you will be sent home in shame, removed from the tournament (and thus the game)
Also please remember that Spellcasting in Rokugan is a very spiritual thing, and to ask for the kami to do something for you is an incredibly rare thing and should not be done lightly.
Please find the Thread that has your name in the title and make your post, conducting all rolls in the post.
Select a Ring to use during this event. Unless the roll specifically mentions a trait, you must use that ring for the entire event.
NOTE: If your roll on any Horsemanship roll is 10 or less, the horse bucks you off and you suffer 2k1 (exploding) damage, keeping high dice, and cannot continue rolling in the event, your opponent winning.
Rewards:
- Roll 1: Mount the horse: Animal Handling / Mental, TN 15 (Failure on this roll increases the Horsemanship rolls TNs by 10) - This roll does not grant Topaz Points and does not qualify for any Additional Point rewards.
- Roll 2: Ride the course to the flag; Horsemanship (Rokugani Pony) / Physical, TN 15 -
- Roll 3: Grab flag: Athletics / Physical, TN 20
- Roll 4: Ride the course to the start: Horsemanship (Rokugani Pony) / Physical, TN 20
- Roll 5: Ride the course to the ring and lance it: Animal Handling / Physical 25
- Roll 6: Return to the start: Horsemanship / Physical, TN 25
-For each roll excluding the initial Animal Handling roll, Passing the roll on the first attempt grants +1 Topaz Point (Maximum 5 possible)
-Extra raises on each roll grant +2 Topaz points if you pass the roll on the first attempt
-Exceptional Success Raises may be utilized if you possess the skill you are rolling, each exceptional success (Up to your Void) granting +1 Topaz points if you pass the roll on the first attempt.
The student with more Topaz Points from this event than their opponent in the thread wins and gains +10 Topaz Points.
At the end of the event, Utaku Oichi will reveal which Ring she felt was the most appropriate and you will gain +7 Topaz Points if you used it.
After the event, players may attempt to Meditate to restore void points if they have not already done so. If they fell in the mud during the Obstacle Course, the TN is increased by +10 as the sensation of the mud drying and sticking to you and your clothes is distracting.