"Students, today is your last day in this dojo. To end your experience, the master of the Kakita Academy, and a Kenshinzen of the Crane, Kakita Toshimoku, has agreed to give you all an evaluation and offer insight to your stance and draws. Those of you who do not carry a katana are to come with me to learn more about Imperial Law. I am proud of what you have all shown here today, do your best and show Kakita-sama you are worth his time and effort."
Sensei: Kakita Toshimoku
Special: You may make raises even if you do not possess the skill, as well as benefit from the Exceptional Success rule without the skill.
Special: Raises are +2 to the TN
Bushi Tagged Schools Only
Failure on any step prevents you from continuing.
First, you must complete an Iaijutsu (Assessment) / Awareness at TN 20.
Second, you must complete an Iaijutsu (Focus) / Void at TN 25. You gain +1k1+Void to this roll. Success on this roll gives +5 to your next roll. Each successful raise grants an additional +1
Third, you must complete an Iaijutsu (Strike) / Reflexes at TN 30. You gain +1k1+Void to this roll.
All other tagged Schools (These rolls are all TN10):
Roll Lore: Law / Intelligence to recall your knowledge of Imperial Laws
Roll Lore: Law / Perception to recognize when to attempt to enforce Imperial Laws.
Roll Lore: Law / Awareness to use your knowledge in a politically appropriate manner
Special Rule for school tagged things:
Convincing a Sensei you belong in a different group for instruction:
There are some students (Shinobi in particular) who may believe that an event would be required for them to know what is being taught despite not being the proper school tag to participate.
In this case, a student may attempt to persuade, or convince, the sensei running the event that you should participate. In order to do so, a student make first make a post in the event and attempt a Courtier (Manipulation) / Awareness roll at a TN of 8. Shinobi characters may add their ranks in Acting to this roll. If they succeed, they are able to participate in the event. On a failure, the sensei reprimands them for their arrogance and they lose 1 dojo point and are forced to participate in the event their school tag allows for.
Rewards:
If a student passes all three Iaijutsu rolls, they Gain +1 Iaijutsu. They can only gain this reward once.
If a student has any dice explode twice on an Iaijutsu roll, they gain that emphasis.
If a student passes all Lore: Law rolls with a raise, they gain +1 Lore: Law