"Good morning!"
The large, burly man says with enthusiasm, and then goes into his instructions for the training session, walking around the grounds and observing the various pairs conducting the drills.
Sensei: Hida Goroharu
-The rules for this event are as follows: You will need to the following checks, all at TN6.
Players with the following disadvantages have their TNs increased by +2: Blind, Missing Limb, Overconfident
Players with the following advantages gain +1 to their rolls: Hands of Stone, Large
Juijutsu (Martial Arts) / Agility, to represent your ability to strike
Juijutsu (Improvised Weapon) / Strength, to represent your ability to always have a weapon at hand
Juijutsu (Grappling) / Reflexes, to represent your ability to wrestle.
--Gain +1 Dojo Point per passed roll
--Gain +1 to Juijutsu skill if pass a roll with a raise (may use exceptional roll rule free raise for this, even if you do not have the skill). You may only gain this reward once.
--Gain +1 Agility if make raise on ALL rolls (may use exceptional roll rule free raise for this, even if you do not have the skill)
--Special: If you have two dice explode on the (Grappling) / Reflexes roll, Hida Goroharu will become a temporary 1/1 Ally to be called on at some point during your stay to train you further.