"Of course, it isn't enough to send me up against possibly a literal horse transformed into a human body..." Zashi's ears almost seem to twitch at the comment. "Hey, I said
almost, and stranger things have happened. Where was I? Right, I get to go against a Unicorn again...in horseback riding. Grumble, grumble, grumble grumble."
Zashi heads over to Hitoshi, having promised to help and reaches out with his senses. He pulls at the kami nearby and asks for their help...and nothing happens.
"Huh. Oops." Zashi offers a sheepish look to Hitoshi. "It looks like our ancestors aren't stepping in for some quick guidance. I'm sorry"
It is certainly an inauspicious start to things, but Zashi shakes it off, heading over to the horse provided for him. He approaches slowly, hearing a quick neigh. His ears perk.
"Oi! I heard that!"
Zashi grips the reigns and pulls in the close. "Alright, what do you call a camel with three humps?" Zashi leans in a whispers something inaudible. The horse pauses for a moment and then suddenly lets out a snort and a whinny that almost sounds like...laughter? The horse gently pushes its head against Zashi's shoulder, inviting him to continue.
Of course, winning the horse over doesn't do much if you don't know what to do with it. Zashi has a very rough ride through the course, veering off the course several times because he doesn't have the anticipation of the ability to read the course. He arrives back at the end, looking tired and frustrated.
__________
OOC
Fire Ring Selected
Spell:
Horseback Riding Event-Fire Mastery Level One, Raise for +1 target, +1k0 for spellcraft rank 5-TN 15:
5d10o10k3 10 Failed, no bonus
Mount the Horse:
Horseback Riding Event-Animal Handling/Intelligence-Touch of Chikusudo for +1k1-TN 15:
7d10o10k4 26 Pass, no penalty
Ride the Course to the Flag:
Horseback Riding Event-Horsemanship/Agility-1 raise-TN 20:
6d10o10k3 14 Fail
2nd attempt:
Grab the Ring-Attempt 2(no points)-TN 15:
6d10o10k3 29 Pass, no points
Grab Flag:
Grab the ring-TN 20-Athletics/Agility:
7d10o10k3 34 Pass, +2 TP ES
Ride Course to Start:
Ride to Course to Start-TN 20-Horsemanship/Agility:
6d10o10k3 16, Fail
Attempt 2:
Ride course back to start-reattempt (20 points)-TN 20:
6d10o10k3 16
Attempt 3:
Ride course back to start-attempt 3 (no points)-TN 20:
6d10o10k3 23
Lance the Ring:
Lance the Ring-Animal Handling-Touch of Chikusudo-VP spent-2 raised-TN 35:
8d10k5 59 ]Exploded tens herePass with 2 called raised, 3 ES for +8 TP
Return to Start:
Return to Start-TN 25-Aehtletics/Agility:
6d10o10k3 29 Pass for +1 TP
11 TP pending further results