Physical Wellness (Mandatory Event)

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Otomo Nobuko
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Re: Physical Wellness (Mandatory Event)

Post by Otomo Nobuko » Fri Jun 26, 2020 2:05 am

Otomo Nobuko was, quite frankly, terrible at physical activities. She had hoped to gain some insight into them with her training with Utaku Sensei earlier in the day, but it was evident from her showing that she would need more than one extra training session to meet even the most basic of standards. She was winded when attempting to run to the wall, did well enough in getting over the wall within a reasonable time, but took longer than most of the others doing the obstacle course with her to shatter the pot before her.

----
OOC:
D2 Goat: Athletics/Stam: 1d10 3 Fail
D2 Goat: Athletics/Str: 1d10 6 Pass +1DP
D2 Goat: Athletics/Ref; void for skill: 2d10o10k1 4 Fail
Total Dojo Points Gained: +1
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Bayushi Kaidan
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Re: Physical Wellness (Mandatory Event)

Post by Bayushi Kaidan » Fri Jun 26, 2020 3:31 am

Kaidan seem that he performs better when no one is watching. Perhaps he is a bit shy around people. He started the circuit. He couldn't climb the wall because couldn't pick the momentum from running. Yet he could throw. Kaidan wasn't really happy of his performance.


//D2 Goat Physical Wellness Running STA TN 6: 2d10o10k1 5 failed

D2 Goat Physical Wellness Climbing STR TN 6: 2d10o10k1 4 Failed

D2 Goat Physical Wellness Throwing REF TN 6: 2d10o10k1 9 Passed +1DP
Chosen Name: Bayushi Gakihiro
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Kaiu Aiichiro
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Re: Physical Wellness (Mandatory Event)

Post by Kaiu Aiichiro » Fri Jun 26, 2020 5:03 am

The magic of the shugenja flowing helped them — although he did not know if it was a thing of his mind or a real help by the kami. Probably all the time he used on Shiro Kaiu training helped as well. He was tired, but not hurt, and not exhausted. Was what he needed after being so lame at the defense training.

D2 Hour of the Goat: Physical Wellness - Running (One raise) - TN 8: 2d10o10k1 9
D2 Hour of the Goat: Physical Wellness - Climbing (One raise) - TN 8: 2d10o10k1 9
D2 Hour of the Goat: Physical Wellness - Throwing (One raise) - TN 8: 3d10o10k2 12
I forgot to add on Orokos, but this one used a Void point.

Total rewards:
- Athletics leveled up!
- Strength leveled up!
- +3 Dojo Points
◘ Crab Clan ♦ Bushi/Artisan ♦ ProfileJournal ♦ UTC -4 ♦ Rolls List Status | 2.0 ♦ Glory | 3.5 ♦ Topaz Points | 208
Health › Healthy (15) ♦ Honor › What is expected.
Carry › Sturdy clothing, sandals, haori, finger of jade, war fans, water bottle, fan, coin bag, 1 koku and 10 zeni.
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Kaito Haruki
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Re: Physical Wellness (Mandatory Event)

Post by Kaito Haruki » Fri Jun 26, 2020 6:05 am

Teamed up with Asako Sabaru? Cool, let's take this on together. Haruki looks back to check on Sabaru's progress in the running portion, and falls behind because of it. Oh well, he is now in a better position to help Sabaru with the climbing portion. Granting him a couple of tries to get up on his own power, Haruki then gives him a helpful lift off the ground. Lastly, he throws his rocks with impressive speed, for a kid at least.

Crunch:
D2 Goat: Athletics/Stamina, Void Point used, 1 raise, TN 8: 3d10o10k2 7 Fail
D2 Goat: Athletics/Strength, 1 raise, TN 8: 3d10o10k2 22 Pass
D2 Goat: Athletics/Reflexes, 1 raise, TN 8: 3d10o10k2 15 Pass

+2 Dojo Points, +1 Athletics
Proper full name is Isawa Kunio of House Kaito: Bushi,Courtier Mons: Chest: Phoenix R Shoulder: Isawa L Shoulder: Kaito Honor: 6.1 Glory: 4.9 Status: 2 Wound Status: Healthy Phoenix Clan TP: 224
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Iuchi Prashant
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Re: Physical Wellness (Mandatory Event)

Post by Iuchi Prashant » Fri Jun 26, 2020 9:21 am

Prash arrived to the Physical Wellness training with his mind well rested. Despite his looks, he was resilient enough, and he knew he could run for quite some time. He wasn't so sure about climbing and throwing though - he had some training, and he was determined to do his best, but especially seeing so many of the others do so well, he had his doubts.

Still, worrying wouldn't help, so here it goes!

When he got to his turn, he started just in time, and ran remarkably fast, his breath hardly changing by the time he got to the wall. Excited and confident, he jumped straight to the wall, trying to keep a quick pace... but midway along the wall, he lost his grip and his feet, almost falling down and hanging by one hand for some time before he finally managed to get back on the wall.

Well, that was it. He'd lost a lot of time, and this surely didn't look good with the sensei.

Still, no use in lingering on the mistake, he still had some throwing to do! As he had clearly botched the climbing part, he decided to go for some simpler throws... and manages to break one of the pots after not so long.

As he returned, he was a bit less cheerful than usual, but he quickly puts a smile back on his face. Not the best showing, but not the worst either!

OOC

Day 2 Goat - Athletics (Running)/ Stamina. Calling 1 Raise. 3k2 roll, TN 8.: 3d10o10k2 22
Day 2 Goat - Athletics (Climbing)/ Strength. Calling 1 Raise. 2k1 roll, TN 8.: 2d10o10k1 5
Day 2 Goat - Athletics (Throwing)/ Reflexes. 2k1 roll, TN 6.: 2d10o10k1 7

Rewards:
- Athletics +1
- +2 Dojo Points
- No Strength increase :/
Adult name: Iuchi Prashstam
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Isawa Tanshin
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Re: Physical Wellness (Mandatory Event)

Post by Isawa Tanshin » Fri Jun 26, 2020 9:28 pm

Tanshin steadied himself on the line as his cohort awaited the signal to start. So far, physical tests have not cast him in the best light. Best go for a steady outcome.

He managed a languid sprint to the wall, and easily used his upper-body strength to pull himself to the top.
When it came time to throw, he was reminded of skipping stones across a pond . He took a side stance and winged the stone at the jar. It dodn't break, but a second stone sealed its fate.

Physical Wellness D2 Running: 1d10k1 7 Pass +1 DP
Physical Wellness D2 Climbing: 2d10k2 13 Pass +1 DP
Physical Wellness D2 Throwing: 1d10k1 7 Pass +1 DP
AKA Isawa Saiguren 最紅蓮
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Kakita Kazuko
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Re: Physical Wellness (Mandatory Event)

Post by Kakita Kazuko » Sat Jun 27, 2020 3:48 am

Lining up at the start, Kazuke's mind was as clouded as the sky, thinking only about how she has to surpass the others. Sure, she might not be the best yet, but she wants to be and improvement starts with the small things, like beating Kenji. Especially Kenji. She might have won the title of "Go Master of Hirosaka" yesterday but that doesn't mean she can just give him a free pass in physical training. So utterly preoccupied with keeping an eye on the others, she fails to pay proper attention to her surroundings and trips over an uneven patch of ground, only prevented from falling flat on her face by barely sticking her arms out onto the hard dirt ground in time. She gets up rigidly, snapped out of her reverie. Completing the course and escaping the embarrassment and gazes she feels are surely judging and mocking is the only thing she can think of now. Compelled to not tarnish her pride any longer, she clambers over the wall, ignoring her numb hands and regaining some lost time. A jagged pile of rocks is waiting for her atop the wall, diminished and disorderly from the previous groups' training. She haphazardly grabs one and manages to break a pot open on her first try. It doesn't matter to her whether it was simply dumb luck or something more, as she leaps down from the wall and scrambles past the others to find a washroom where she can hide and clean up without a second thought. Just why couldn't she have a single day where something didn't go wrong? How is she supposed to become the best and regain her father's admiration at this rate?

---

D2 Goat Athl (Running)/Stamina, TN 8 (Raise): 1d10 1 Fail.
D2 Goat Athl (Climbing)/Strength, TN 8 (Raise) + Honor: 6d10k1 8 Success with raise.
D2 Goat Athl (Throwing)/Reflexes, TN 8 (Raise) + Void: 2d10k2 11 Success with raise.

+2 DP, +1 Athletics
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Vutall
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Re: Physical Wellness (Mandatory Event)

Post by Vutall » Sun Jun 28, 2020 1:56 am

This event closes in 10 hours from this post.

Mai: +3 Dojo Points, +1 Strength, +1 Athletics
Miya Wyn: +2 Dojo Points, +1 Athletics
Kokyou: +3 Dojo Points, +1 Strength, +1 Athletics
Kuni Yotsuo: +3 Dojo Points, +1 Athletics
Asako Saburo: +2 Dojo Points, +1 Athletics
Yogo Otoko: +1 Dojo point, +1 Athletics
Bayushi Jiro: +3 Dojo Points
Utaku Ichiro: +3 Dojo Points, +1 Strength, +1 Athletics
Togashi Dao: +3 Dojo Points, +1 Strength, +1 Athletics
Yasuki Ginkarasu: +3 Dojo Points, +1 Strength, +1 Athletics
Asako Sanzo: +3 Dojo Points, +1 Strength, +1 Athletics
Moto Ichiro: +3 Dojo Points, +1 Strength, +1 Athletics
Utaku Nesrin: +2 Dojo Points, +1 Athletics
Doji Sakura: +2 Dojo Points, +1 Athletics
Kitsune Setsuna: +3 Dojo Points, +1 Strength, +1 Athletics
Zashi: +1 Dojo Point, +1 Athletics
Kakita Kenji: +3 Dojo Points, +1 Strength, +1 Athletics
Soshi Shiso: +2 Dojo Points, +1 Athletics
Toritaka Sasaiko: +2 Dojo Points
Otomo Nobuko: +1 Dojo Points
Bayushi Kaidan: +1 Dojo Point
Kaiu Aiichiro: +3 Dojo Points, +1 Strength, +1 Athletics
Kaito Haruki: +2 Dojo Points, +1 Athletics
Iuchi Prashant: +2 Dojo Points, +1 Athletics
Isawa Tanshin: +3 Dojo Points
Kakita Kazuko: +2 Dojo Points, +1 Athletics
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Kaito Kai
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Re: Physical Wellness (Mandatory Event)

Post by Kaito Kai » Sun Jun 28, 2020 9:12 am

Kai inwardly rued how physical fitness wasn't necessarily seen as something of great importance in the Shrine Keeper curriculum when they stepped up to the line as their group was called.

At the order to start, the Kaito started off slow but quickly found the pains of being somewhat out of shape falling away and their pace increasing. It could have been inner reserves of strength or the more plentiful air at sea level compared to the high mountains where they normally lived, but Kai proved fleet enough of foot.

The climbing section was familiar enough. Plenty of opportunities to climb and clamber about back home and so, relying on instinct, Kai scrambled to the top in good time.

However, there was always a wall. By the time Kai got to throwing pots, they just found their muscles crying out in protest. The pot landed short of the target. Unfortunate.

----

RESULTS

D2 Goat - Physical Wellness Ath/Sta - VP for skill, TN6: 2d10o10k1 8
D2 Goat - Physical Wellness Ath/Str - VP for skill, Called Raise TN8: 2d10o10k1 9
D2 Goat - Physical Wellness Ath/Ref, TN6: 1d10 4

+2 Dojo Points
+1 Athletics Skill
Phoenix Clan • Miko (Monk) • Fortunate • Pacifist • For Something Greater • A Bit Odd
Honor: What Is Expected | Status: 2.0 | Glory: 2.6 | Topaz Points: 34
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Matsu Qiang
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Re: Physical Wellness (Mandatory Event)

Post by Matsu Qiang » Wed Jul 01, 2020 11:57 am

[Catch up rolls for this event, at GM request]


Matsu Qiang groaned. He should have known better. He had eaten too much for lunch, and so of course the instructors had scheduled hard calisthenics immediately afterwards.

The Lion lumbered toward the wall, falling behind the rest of his cohort, then tried to make up for it by throwing himself high up on the wall to get his first handhold. Climbing to the top, he picked up a smooth, well-balanced rock and threw it, smashing one of the clay pots with a satisfying KRASH!


Day 2 Physical Wellness, running with 1 raise, STA/Athletics +Void Point TN8: 2d10 5 failed
Day 2 Physical Wellness, climbing with 1 raise, STR/Athletics TN8: 2d10 9 succeeds
Day 2 Physical Wellness, throwing with no raises, REF/Athletics +Void Point TN6: 2d10 11 succeeds

Total 2 Dojo Points
+1 to Athletics skill
Lion Clan • Competitor • Crab Hands • Strong • Betrothed
Status 1.0 • Glory 5.3 • Exceptional Honor

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