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Daily Tracking Sheet

Posted: Thu May 21, 2020 5:58 pm
by Vutall
This has been floating around Fallen Ash for a while now, not sure who made it originally. I've used it for around 10 years worth of games and it is always helpful.

Code: Select all

[size=150]Day 1[/size]
[u][size=120]Time Slots[/size][/u]
[list]
[*]Tiger: 
[*] Hare: 
[*] Dragon: 
[*] Serpent: 
[*] Horse: 
[*] Goat: 
[*] Monkey:  
[*] Rooster:
[*] Dog:
[*] Boar:
[*] Rat:
[*] Ox:  
[/list]


[u][size=120]Void Used (0/2)[/size][/u]
[list]
[*] 
[*] 
[/list]

[size=120][b]Wounds[/b][/size]
[list][*]0/x
[*]0/x (Nicked +3)
[*]0/x  (Grazed +5)
[*]0/x (Hurt +10)
[*]0/x   (Injured +15)
[*]0/x (Crippled +20)
[*]0/x  (Down, VP to act +40)
[*]0/x Out[/list]
So it looks something like this:

Day 1
Time Slots
  • Early Morning (5 AM - 8 AM) By the riverside
  • Late Morning (8 AM - 11 AM) A-Hunting We Will Go!
  • Early Afternoon (11 AM - 2 PM)
  • Late Afternoon (2 PM - 5 PM)
  • Early Evening (5 PM - 8 PM) What
  • Late Evening (8 PM - 11 PM)
  • Early Night (11 PM - 2 AM)
  • Late Night (2 AM - 5 AM)

Void Used (0/2)
Wounds
  • 0/30 (Healthy)
  • 31-45 (Nicked +0)
  • 46-60 (Grazed +3)
  • 61-75 (Hurt +7)
  • 76-90 (Injured +12)
  • 91-105 (Crippled +17)
  • 106-120 (Down +37, Void to Act)
  • 121-135 Out
  • Dead @136