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Lore Training (Mandatory Event)
Posted: Tue Jun 09, 2020 8:29 pm
by Vutall
In the afternoon, the sensei bring the students into the dojo itself, where various scrolls and books have been laid out, each station having an elder monk of the brotherhood at it.
"Due to the nature of schooling you have all recieved, the Brotherhood has agreed to lend us the use of some of their sensei for this afternoon to teach you all on subjects that are less well known within the Empire, but deemed of great importance."
Once each student takes a station, they are instructed to pick a series of subjects and then are given the proper materials to study for an hour and a half before the brotherhood sensei quizzes them on the material they have read.
Sensei: ???
The rules for this event are as follows: You will need to the following checks, all at TN6.
Players who have the following Disadvantages have these TN's increased by +2 instead of the normal +5: Seven Fortunes Curse: Fukurokujin’s Curse
Players who have the Precise Memory advantage gain +1 to their rolls
Pick three of the following:
Lore: Shugenja
Lore: Architecture
Lore: Gaijin (Pick Ivory Kingdoms, Burning Sands, Yobanjin, Pavarre)
Lore: Ghosts
Lore: Nature
Lore: Nonhuman Culture: Nezumi
Lore: Spirit Realms
Lore: Elements
All skills use the Intelligence trait.
--Gain +1 Dojo Point per passed roll
--Gain +1 to each lore skill rolled if you pass a roll with a raise (may use exceptional roll rule free raise for this, even if you do not have the skill). You may only gain this reward once per Lore
--Gain +1 Intelligence if make raise on ALL rolls (may use exceptional roll rule free raise for this, even if you do not have the skill)
--Special: If you have two dice explode on any roll, ??? will become a temporary 1/1 Ally to be called on at some point during your stay to train you further.
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 10:35 am
by Mai
This could have gone better for Mai. Despite the stories her brother told her about the Ivory Kingdoms, it didn't seem to help. Even guessing didn't.
And while she did study about the Spirit Realms, none of the questions seem to match what she said. So, she guessed. The senseis were impressed. Apparently, she had guessed right.
She did well on the lore about ghosts. Apparently, first hand experience helps a lot with that sort of thing.
D3 Goat: Lore: Ivory Kingdms/Intelligence 1 Raise:
2d10 3
D3 Goat: Lore: Ivory Kingdms/Intelligence 1 Raise Luck Reroll:
2d10 3
D3 Goat: Lore: Spirit Realms/Intelligence 1 Raise:
2d10 3
D3 Goat: Lore: Spirit Realms/Intelligence 1 Raise Luck Reroll:
2d10 18
D3 Goat: Lore: Ghosts/Intelligence VOID for Skill 1 Raise:
3d10o10k2 13
D3 Goat: Lore: Ghosts/Intelligence VOID for Skill 1 Raise Luck Reroll:
3d10o10k2 16
Rewards:
+2 Dojo Points
Lore: Spirit Realms 1
Lore: Ghosts 1
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 10:42 am
by Kokyou
Kokyou takes the three books he knew he wouldn't fail. Taking a few notes of things her already knew, the Mantis boy replies to the basic questions of when exactly the Pavarre appeared –– he had learned from the previous question the other day.
When questioned about the location of the Ivory Kingdom, he pointed at a non-existing space out of the map of the Empire. Quite on spot, in fact.
When asked in which Spiritual Realm Suitengu lived, he replies, "Whithin Daidoji Yono's Locker. Aye!"
--
D3, Dragon, Lore: Gaijin (Pavarre)/Intelligence Unskilled TN 8 (+2 Raise):
2d10 11 +1 Dojo Point, +1 Lore: Gaijin (Pavarre)
D3, Dragon, Lore: Gaijin (Ivory Kingdoms)/Intelligence Unskilled TN 8 (+2 Raise):
2d10 10 +1 Dojo Point, +1 Lore: Gaijin (Ivory Kingdoms)
D3, Dragon, Lore: Spirit Realms/Intelligence Unskilled TN 8 (+2 Raise):
2d10 6 Failure
Total
+2 Dojo Points
+1 Lore: Gaijin (Pavarre)
+1 Lore: Gaijin (Ivory Kingdoms)
Today is Aiichiro's Day!
Posted: Sun Jun 28, 2020 10:45 am
by Kaiu Aiichiro
Academic excellence was Aiichiro's specialty. He knew obscure details of both Architecture and the Nezumi culture... But when they saw he was well-versed and sent him questions on shugenja rituals, he could answer them without fault, detailing how shugenjas of the Kitsune, Unicorn and Phoenix did their rituals, better than many shugenja themselves.
Day 3 Goat Lore Training (Mandatory Event) Lore: Architecture with a raise TN 8:
3d10o10k2 14
Day 3 Goat Lore Training (Mandatory Event) Lore: Nonhuman Culture: Nezumi with a raise TN 8, voided:
3d10 14
Day 3 Goat Lore Training (Mandatory Event) Lore: Shugenja with a raise TN 8, with the force of honor:
6d10k2 20
+3 Dojo point
+1 Lore: Architecture
+1 Lore: Nonhuman Culture: Nezumi
+1 Lore: Shugenja
+1 Intelligence
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 10:49 am
by Togashi Dao
Dao had heard students whispering about ghosts, but apparently that just sent him down the wrong path and the monk shook huis head sadly at the boy's gullibility in believing rumor and gossip over true facts.
He proved more knowledgeable on the other chosen subjects however, and the monk was left with a positive impression of the young Dragon.
----------------------------------
Day 3 Goat Lore: Ghosts 1CR TN 8:
2d10 6 FAIL
Day 3 Goat Lore: Yobanjin 1CR TN 8 VP:
3d10 18 PASS
Day 3 Goat Lore: Spirit Realms 1CR TN 8 VP:
3d10 20 PASS
+1 Lore: Yobanjin
+1 Lore: Spirit Realms
+2 Dojo Points
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 10:50 am
by Otomo Nobuko
Nobuko sat down for the class and though she was not strictly familiar with most of the topics through formal training, after the Sensei had reviewed several, she realized she knew quite a bit more than originally thought. Things she had picked up living in an Otomo household, training with the Kakita, and general conversations with superiors and peers over the years. She was rather pleased with herself in the end, and the confidence she was able to show in the answers she gave to the questions presented her.
-----
OOC
Lore: Architecture TN8:
3d10+1 19 Pass w/Raise, +1DP, +1 Lore: Architecture
Lore: Nature TN8:
3d10+1 23 Pass w/Raise, +1DP, +1 Lore: Nature
Lore: Spirit Realms TN8:
3d10+1 12 Pass w/Raise, +1DP, +1 Lore: Spirit Realms
Raises made on all rolls: +1 Intelligence
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 11:02 am
by Kaito Haruki
Haruki hates to admit it, but being a cat sure did help with his quizzes today! For some reason, the monk who gave him questions asked a lot of questions about cats and how they hunt. Just thinking about being in that body makes Haruki almost gag when the monk wasn't looking, he was afraid he might be coughing hairballs when he woke up this morning. Thankfully the next questions were about shugenjas and what their spells did, all of which were simple enough spells to where he was able to have actually seen in a mock battle with all of them. It was harder to put into words, but he made it through thanks to how he trained with Doji-sensei. Lastly was a quiz on all things Yomi, a thing that Haruki made sure to study in great detail for the sake of the voice inside his head. Recalling it all was a simple matter after that.
Crunch:
D3 Goat: Lore/Nature 1 raise:
2d10k2 13
D3 Goat: Lore/Shugenja 1 raise:
2d10k2 8
D3 Goat: Lore/Spirit Realms 1 raise, Void Point skill, and Honor mechanic:
8d10o10k2 25
+3 dojo points
+1 Intelligence
+1 Lore:Nature, +1 Lore: Shugenja, +1 Lore:Spirit Realms
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 11:11 am
by Yasuki Ginkarasu
Ginkarasu had learned so much and he tried to mimic the confidence Aiichiro had. It only really worked when he was asked about the Architecture of castles, because of that two day period that the Kaiu had talked about nothing else.
**********
D3 Goat: Lore: Architecture / Intelligence: 1 Raise, TN 8:
1d10k1 9 = +1DP, +1 Lore: Architecture
D3 Goat: Lore: Nature / Intelligence: 1 Raise, TN 8:
1d10k1 6
D3 Goat: Lore: Elements / Intelligence: 1 Raise, TN 8:
1d10k1 6
Total: +1 DP, +1 Lore: Architecture Skill Rank
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 11:25 am
by Bayushi Jiro
Jiro's time with the monks is spent discussing art, nature, and spirits like a young Percy Shelley. Not that there ever was an old Percy Shelley. His positions are well-defended, and, despite being at first really only an average mind, he does demonstrate the potential to become the erudite sort of villain the Scorpion needs right now.
Lore: Architecture, 1 raise=12
Lore: Nature, 1 raise=14
Lore: Spirit Realms, 1 raise=17
+3 Dojo Points.
+1 to my Intelligence
+1 to Lore: Nature, Lore: Architecture, and Lore: Spirit Realms.
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 11:45 am
by Yogo Otoko
Lore: Ghosts, 2d10, 1 raise TN 8 =
10 (Pass)
Lore: Spirit Realms, 2d10, 1 raise TN 8 =
17 (Pass)
Lore: Elements, Void, 3k2, 1 raise TN 8 =
7 (Fail)
+2 DP, +1 Lore: Ghosts, +1 Lore: Spirit Realms
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 12:07 pm
by Kuni Yotsuo
This was the type of event that Yotsuo was most looking forward to for the day. He had been hoping he'd be able to further deepen his understanding of spirits and the realms they come from. During the more mystical discussions he participated actively, but it was discussion of the realms that got his greatest interest and the most feedback, sharing information from firsthand experience of them with fellow students and sensei alike.
----
D3 Goat, Lore: Shugenja / Intelligence, VP Phantom Rank, 1CR, TN 8:
4d10o10k3 29
D3 Goat, Lore: Ghosts / Intelligence, VP Phantom Rank, 1CR, TN 8:
4d10o10k3 10
D3 Goat, Lore: Spirit Realms / Intelligence, 1CR, TN 8:
5d10o10k3 24
+3 Dojo Points, +1 Lore: Shugenja, +1 Lore: Ghosts, +1 Lore Spirit Realms, +1 Intelligence
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 12:10 pm
by Utaku Nesrin
It was tough being inside studying, sitting still and just trying to remember enough to please the sensei. She knew it was an honor to get this advanced study, and so she did her best, but she was honestly lucky that she'd been handed a book about wild horses and a really readable one full of ghost stories.
Unfortunately, it seemed like a lot of the tales her grandmother had told her of the Unicorn's time out in the Burning Sands was...incorrect? More likely out of date. Things changed, and surely grandma wouldn't have lied to her. Maybe she should have spent less time on the ghost stories and actually cracked the history scroll.
Lore: Gaijin, Burning Sands
3 fail
Lore: Nature
10 success
+1 dojo point
Lore: Ghosts
10 success
+1 dojo point
Total: +2 dojo points
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 12:52 pm
by Utaku Ichiro
Another lore training? Already?
Ichiro grit his teeth and did his best to talk about what he knew but most of it was folklore and hearsay with little solid evidence to give him confidence.
(Lore: Gaijin of the Burning Sands, 1 VP For +1k1 -
Success
Lore: Gaijin of the Ivory Kingdoms -
Fail
Lore Gaijin Yobanjin -
Fail
1 Dojo Point)
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 4:33 pm
by Moto Ichiro
He knew their knowledge would be tested again but he hadn't wanted it to be so soon, his good mood from the earlier combat training quickly waned as he read over the questions and tried his best to remember what he could of the gaijin cultures, surely a subject he should be well versed in but obviously not well enough as he couldn't put anything worth while about the burning sands down. Though he did happen to retain some details about the Ivory kingdoms.
He thought about delving more into gaijin knowledge but decided ghosts sounded cool and they were but not enough to really retain anything.
---------------------------
D3 goat lore: Ghosts tn 6:
1d10 6 +1 dojo point
D3 goat lore: Gaijin Ivory Kingdoms stake honor 1 raise tn 8:
4d10k1 15 +1 dojo point
D3 goat lore: Gaijin Burning sands vp +1k1 1 raise tn 8:
2d10 5 fail
+2 dojo points
+1 rank in Lore: Gaijin Ivory Kingdoms
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 5:43 pm
by Doji Sakura
Sakura expected to find a nice comfy spot to nap in for this. She looked bored as the topic moved on, until she heard someone mention Ratlings. It twigged something in her mind, and she raised her hand.
"Ano...Do you mean Nezumi? They're like, human sized rats that like stealing things. Really old race, like older than humans old. Also human sized. Live in groups called um...Warrens, and tribes. My father knew some!"
There was a few looks of surprise at the Doji, but nobody could dispute she was correct.
She then got involved in the elements talk, talking about how the elements could be shaped and they were all joined together by the Void, which could also be called upon by talented shugenja.
All in all, Sakura did good!
(Ooc:
D3 Goat lore event Lore:Nature/int. TN6+1 raise (TN8):
1d10 4
D3 Goat lore event Lore:Nezumi/int. TN6+1 raise (TN8):
1d10 8 - 1 Dojo point, a rank in Lore:Nezumi (Whaaaa?)
D3 Goat lore event Lore:Elements/int. TN6+1 raise (TN8):
1d10 9 1 Dojo point, a rank in Lore: Elements (Boom!)
2 dojo points
2 lores
still not smart
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 8:14 pm
by Soshi Shiso
Another trivia contest! Shiso was good in winging those. The key advice was: don't answer the question you've been asked; answer the question you wish you'd been asked. It worked every time.
"I think your question neatly corresponds with the intricate designs of the inner castle of Kyuden Miya..."
"Let me start with the anecdote on how a story of a certain ubume turned out and I'll follow from that..."
"Ah, medicinal properties of subalpine plants! Consider the red mint..."
Goat 3. Lore: Architecture, Ghosts, Nature. Raise Each:
3#3d10 15 15 19
{+3 Dojo Points, + 1 Intelligence, +1 to Lore: Architecture, Lore: Ghosts, Lore: Nature, Last Roll is Exceptional]
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 8:58 pm
by Bayushi Kaidan
Kaidan sighed.
Why are we doing this again? When are these people teaching us to be better rather than test our skills? The Bayushi rolled his eyes answering and saying what he knew. Seemed that reading on the spirit realms on the day before helped enlighten the boy.
//
D3 Goat MT Lore: Ghost TN 6:
2d10 7
D3 Goat MT Lore: Spirit Realms TN 6:
2d10 18 Exceptional roll
D3 Goat MT Lore: Nature TN 6:
2d10 9
+3 DP, +1 Lore spirit realms
Re: Lore Training (Mandatory Event)
Posted: Sun Jun 28, 2020 11:49 pm
by Zashi
Zashi lets out a yawn. Yes, shugenja were supposed to be brainy, but this stuff was just so...boring. Zashi tries to perk up on areas that are of personal interests, but doesn't get engaged enough to actually learn anything
OOC
+2 Dojo Points
D3 Goat: Lore Training (Spirit Realms) - TN 6:
1d10o10 3
D3 Goat: Lore Training (Nature) - TN 6:
1d10o10 9
D3 Goat: Lore Training (Shugenja) - TN 6:
1d10o10 9
Re: Lore Training (Mandatory Event)
Posted: Mon Jun 29, 2020 3:44 am
by Isawa Tanshin
Tanshin welcomed the classroom atmosphere after a tiring morning that stretched his untrained body in ways he was unaccustomed to.
Rather than focus on his strengths, he endeavored to expand his knowledge in areas he was unfamiliar with. Rumours were running rampant about supernatural encounter, so he sought out the monks teaching about Ghosts and the Spirit Realms. Gaijin were just as foreign to him, so he spent some time with the monk focusing on those studies.
Lore: Ghosts
D3 Lore: Ghosts, 1 Raise:
2d10k2 19 Pass +1 DP
Lore: Spirit Realms
D3 Lore: Spirit Realms, 1 Raise:
2d10k2 12 Pass +1 DP
Lore: Gaijin
D3 Lore: Gaijin, 1 Raise:
2d10k2 10 Pass +1 DP
+3 DP, +1 Lore: Ghosts +1 Lore: Spirit Realms +1 Lore: Gaijin +1 Intelligence
Re: Lore Training (Mandatory Event)
Posted: Mon Jun 29, 2020 4:12 am
by Kitsune Setsuna
-
Seated at a small desk which looked very much like the table he had flung earlier, Setsuna pointed at an older monk who was in the room and was seated in front of the station labeled for Lore: Ghosts. "Monk-sama." The shugenja shifted position to allow himself to bow low, nose touching the floor. "If you would kindly oblige me, and be my resource on yurei, I would be ever humbled, honored, and most grateful." After all... the instructions were to pick a series of subjects and then given the proper materials to study. What more proper material than a man who had likely seen ghosts with his own eyes?
While the monk raised a brow, he ambled over and sat opposite of the desk. Some hot tea was served for the two of them, and the shugenja listened as the man explained the basics to him.
All humans have a spirit, known as reikon. When a person dies, the reikon leaves the body and enters Meido, where it waits for the proper funeral and post-funeral rites to be performed so that it may join its ancestors. If this is done correctly, the reikon is believed to be a protector of the living family and to return yearly in the month of Shinjo during the Bon Festival to receive thanks.
If the person dies, however, in a sudden or violent manner such as murder or suicide, if the proper rites have not been performed, or if they are influenced by powerful emotions such as a desire for revenge, love, jealousy, hatred or sorrow, the reikon is believed to transform into a yūrei which can then bridge the gap back to the physical world. The emotion or thought need not be particularly strong or driven. Even innocuous thoughts can cause a death to become disturbed. Once a thought enters the mind of a dying person, their yūrei will come back to complete the action last thought of before returning to the cycle of reincarnation.
The yūrei then resides in Ningen-do until it can be laid to rest, either by performing the missing rituals, or resolving the emotional conflict that still ties it to the physical plane. If the rituals are not completed or the conflict left unresolved, the yūrei will persist in its haunting. Oftentimes the lower the social rank of the person who died violently or who was treated harshly during life, the more powerful as a yūrei they would return. There are plenty of stories about this, the monk explained, but he would stand up and offer a small bow so the Kitsune could study for other subjects.
Nature and Spirit Realms were less... foreign, to Setsuna, so he simply allotted his remaining time to reading. Two fat books would be slapped onto the low desk he was sat, and he pored over them. The boy was a nerd and thus very thoroughly engrossed by them. When the time came to demonstrate his knowledge via quizzes, he passed with flying colors.
Lore Ghosts / Intelligence TN6, raise
3d10k3
D3 Goat Lore Ghosts / Intelligence TN6, raise, unskilled: 3d10k3 13
Lore Nature / Intelligence TN6, raise
3d10k3
D3 Goat Lore Nature / Intelligence TN6, raise, unskilled: 3d10k3 23
Lore Spirit Realms / Intelligence TN6, raise, voided
4d10o10k3
D3 Goat Lore Spirit Realms / Intelligence TN6, raise, voided: 4d10o10k3 11
+3 Dojo Points
+1 Lore: Ghosts, Lore: Nature, and Lore: Spirit Realms
+1 Intelligence